Surprisingly, a lifetime of analog gaming has done little to prepare me for dealing with digital problems. I must’ve rolled every die I owned and played every spell card I could get my hands on, but I just couldn’t make the stars align so that Tabletop Tuesday could happen on…you know…Tuesday. I apologize for this scheduling hiccup.
Without further ado, let’s take a joureny 38,000 years into the future and take a look at a fantastic (albeit hard) little co-op game called…
Components: Fantasy Flight can always be counted on for solid components and this game is no exception. The cards are a nice, sturdy stock, and the art is very crisp and fresh while capturing the grim darkness of the Warhammer 40,000 setting. The rulebook is another story and is definitely a step back for FFG in terms of layout and comprehension. It’s worth noting that the two Print on Demand expansions available for the the game use a lighter, more flimsy card stock that just does not match up with what comes in the base game. This however, does not affect play.
