Adventures in Erylia

Adventures in Erylia is a collaborative storytelling experience guided through the game of Dungeons and Dragons. Damian, the Dungeon Master, has invited four of his best friends, Chris, Christa, Chantalle, and Caitlin into his world of Erylia.

In the Erylian Epic, members of The Guild of Adventurers uncover an ancient evil that seems to be awakening in the world.

In the Mieveht Story, a jail break leads to a group of unlikely allies finding themselves indebted to a mysterious sponsor.

Join us on our adventures through an immersive experience complete with background music, ambient soundscapes, and sound effects.

You can learn all about our show at https://adventuresinerylia.com/

EE-3-11 – Through A One Way Door

SUMMARY After what has felt like years, though has really only been a few weeks, our adventurers have finally returned to the city of Riven. After saying their goodbyes to Thorstag and the crew of the Iron Cask, they make their way to The Guild Hall to meet with the Guild Masters to debrief them…

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EE-3-10 – A Captain’s Blessing

SUMMARY As the party tries to sleep, it becomes clear to them that Ariel’s attempt to cleanse The Spear has not worked. After Thorstag and the crew are woken up by the commotion, he levels with them that they need to talk to the crew about what is going on. The party meets with members…

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EE-3-9 – Seeking Answers

SUMMARY As our adventurers draw closer to Riven and The Guild Hall, members of the group start to think about the future of the party. With Rem staying in the cabin to keep Ariel company, she takes advantage of the private time with him to try and figure out his intentions with group and if…

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EE-3-8 – The Isolation Room

SUMMARY With Ariel choosing to stay locked in their room aboard The Iron Cask, the rest of the party take turns spending the day with her while the others explore the ship. Rem breaks out his new fishing gear and Tempest has a chat with Thorstag, revealing that she used to be a part of…

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EE-3-7 – We Need To Talk

SUMMARY
The whole party is shaken after Ariel was attacked by the shade in her sleep. Realizing that a new threat seems to be after them and the ship is not as safe as they expected it to be, they chose to set up watches for the rest of the journey. Arie…

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EE-3-6 – This Isn’t Over

SUMMARY
The party remembers they had one last thing to do in Port Norsal before they were distracted by The Midnight Carnival. On the morning of their planned departure, they head over to City Hall to meet with someone from one of the leading families an…

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EE-3-5 – A Look To The Future

SUMMARY
After playing some of the games outside, the party makes their way back into the Port Norsal arena to see what has been set up now that the main event is over. They find an archery range, melee ring, a strange mechanical creature people are tryin…

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EE-3-4 – Would You Like To Play A Game

SUMMARY
Having secured a way home, the party has the rest of the day to explore more of The Midnight Carnival. Tempest is the first to find some games to play, but is quick to try to get the other to play. Meanwhile, Rem takes some time to go through his…

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EE-3-3 – Securing Transportation

SUMMARY
Feeling unimpressed and put off by the main event of the Midnight Carnival, the party spends some time seeing what else the faire has to offer before turning in for the night. After waking up the next day, they decided to go their own ways to ta…

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EE-3-2 – Welcome to the Midnight Carnival

SUMMARY
Upon reaching the city of Port Norsal, the party is stopped at the gates and informed that inns in the city are quite full, on account of The Midnight Carnival being in town. They are told that if they wish to stay in the city square, that their …

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