Game/Life Balance U.S. Podcast #053: Board Game Review Special, Martin Con 2018
Posted June 28th, 2018 -
Cody and Jon recap their favorite board games of “Martin Con” 2018, the annual Memorial Day Weekend board game gathering hosted at Jon’s ...
Game/Life Balance U.S. Podcast #052: Interview with “The Minds Behind the Games” author Patrick Hickey, Jr.
Posted June 14th, 2018 -
You know who directed your favorite films and wrote your favorite screenplays… so why don’t you know the names behind your favorite video ...
Game/Life Balance U.S. Podcast #51 F-Zero: Can you be nostalgic for a bad game?
Posted May 24th, 2018 -
Cody and Jon attempt to explain F-Zero after playing it on the SNES Classic, despite not really caring at all about racing games. They also finally ...
Game/Life Balance U.S. Podcast #50: Is it too late for EarthBound?
Posted May 3rd, 2018 -
Jon reviews EarthBound, one of his favorite games ever, and Cody asks: is it too late for EarthBound to find a new audience?
Game/Life Balance U.S. Podcast #49: Is Super Metroid A Perfect Game?
Posted March 15th, 2018 -
Is Super Metroid a perfect video game? Cody poses the question and Jon tries to come up with answers, as they review the classic Nintendo title ...
Game/Life Balance U.S. Podcast #48: Yoshi’s Island and When Optional Content Determines A Game’s Fun
Posted February 22nd, 2018 -
Can optional content determine the playability and fun factor of a video game? Cody discusses how this happened as he and Jon review Super Mario ...
Game/Life Balance U.S. Podcast #47: Pacing and Active Participation in Role-Playing Games with Super Mario RPG
Posted February 8th, 2018 -
Cody and Jon delve into the history of Nintendo’s unique collaboration with Square-Enix (Squaresoft, at the time) and review Super Mario RPG: ...
Game/Life Balance U.S. Podcast #46: Contra III: The Alien Wars and the Relationship Between Fun and Difficulty
Posted January 25th, 2018 -
Cody and Jon review the run and gun game Contra III: The Alien Wars on the SNES Classic.
Cody and Jon discuss whether the game ...