Play Comics

Play Comics is a show that looks at video games based on comic properties and how faithful those games stay to the source material.

Play Comics is a member of the GonnaGeek Podcast Network but is not owned by GonnaGeek.

Dante’s Inferno with Adam Williamson

Read transcript They say the road to Hell is paved with good intentions, but in this case, it’s paved with quick?time events and awkward platforming. Step back into 2010, when grim determination, button mashing, and a suspicious amount of artistic license gave us Dante’s Inferno on the PS3 and Xbox 360, the game adaptation no…

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The Darkness with Sarah of Mars

Read transcript Look,  We’ve seen a lot of comic-based video games in my time, but when a mafia hitman gets murder powers from an eldritch shadow monster so he can take vengeance on, well, everybody, you know we’ve entered elite storytelling territory. The Darkness isn’t here to make you feel good about humanity. It’s here…

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Catwoman (2004) with Billy (Commandercast)

Read transcript This time on Play Comics, we’re sneaking into the glittery, CGI-filled vault of early-2000s tie-in games and asking the question nobody demanded an answer to: “What if Catwoman, but make it even more 2004?” Between the leather, the eyeliner, and the wall-running, we’re checking out the Catwoman movie game that clawed its way…

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Constantine (2005) with Merrilee O’Neil (Fear Coded)

Read transcript Some licensed games take you to fantastical worlds filled with wonder and adventure. This is not one of those games. This time on Play Comics we’re trudging through the smoke-filled, demon-splattered streets of Constantine (2005), the tie-in that asked, “What if we took Keanu Reeves, a theological horror film, and the PS2’s most…

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Robotech the Macross Saga with DC Dave (The Monitor Tapes)

Read transcript If you’ve ever dreamed of piloting a transforming jet while sorting through a love triangle and dodging alien laser fire, then without knowing it you’ve been living in the Robotech: The Macross Saga timeline. Chris dusts off his Game Boy Advance for this one, only to find that the same intergalactic mess has…

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Yu-Gi-Oh Destiny Board Traveler & World Championship Tournament 2004 with David (Anime Field Guide)

Read transcript Some duels are fought with cards. Some are fought with dice. And then some… are fought with the Game Boy Advance’s eternal struggle against decent menu navigation. This week on Play Comics, we’re shuffling up and drawing into Yu-Gi-Oh! Destiny Board Traveler and World Championship Tournament 2004, two games that take everything we…

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Lucky Luke (1996) with Dr. Queso de la Muerte

Read transcript Lucky Luke might be the fastest gun in the West, but nobody warned him about being jammed into a tiny Game Boy cartridge where his biggest foes are stiff platforming and whatever that enemy AI is trying to do. This episode of Play Comics moseys into the dusty frontier where classic European comics…

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One Piece Grand Battle with Janine Juliette (D’ohmance Dawn)

Read transcript Set sail, button-mashers, because this time Play Comics is diving face-first into One Piece: Grand Battle! that PS2 and GameCube special where early Water 7-era drama gets smooshed into a chaos-filled arena and told to play nice. Expect stretchy punches, loud special attacks, and exactly the kind of character balance you’d expect from…

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Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

Read transcript This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media…

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Popeye Rush for Spinach with Ryan Estrada

Read transcript Grab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot…

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